Neo Zeong arms II

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While moveability of NZ isn’t one of its forte, I was quite taken to its pose in the mechanic file, where it has its arms outstretched. The kit wouldn’t do it as one of the parts was obscuring the movement.

I opted to convert the part to a double ball joint…

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And now the arm can almost stretch out completely!

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The last details I wanted to do are the weapon containers.

Neo Zeong arms

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Getting closer! Detailing the arms is a real chore since you have to do it six times. That’s the beauty of this beast.

Following the mechanic file image, added these details…

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Realized that I can use the kotobukiya pistons for the funnels, I think I’ll go with this

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Exhaust details for Neo Zeong

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Continuing on NZ, with exhaust flaps from photoetch parts.

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I was debating whether to detail the bowl in the tail, but found a satisfactory configuration of parts so here we go.

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I have a hard time mixing a red that I like since I can decide between the original dark red vs a lighter more Char red. Wish I just went with the Gundam Color but I didn’t know they have a NZ red available.

No best of both worlds

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I installed the WordPress app which allows me to create a post and use my phone to snapshot my WIP photos at the same time, which is awesome. This means I’ll have more updates in the future now that posting isn’t super painful.

However one disappointing aspect is the inability to photo edit. Just simple operations like contrast and sharpen is essential to having non-blurry photos. I used to wonder why Google+ would have an online photo editor, now I know. I searched for something like this in WordPress but nothing free out there, alas. So bear with the blurry photos for now :-/  I wish I could easily embed G+ photos into my posts, but that seems difficult as well.

Neo Zeong Fingers II

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I don’t know why I still have the will to carry this through, but I do! Spent the weekend creating panel line and recessed details in the fingers… all 30 of them! I’ll have 4 of the funnel bits floating. When they are detached, they open up and extend into 3 shards. Now I’m going to set these 4 guys up that way.


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Neo Zeong fingers

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Its painful to do this 30 times! But the fingers is one mod I didn’t see a lot of, and the illustrations of NZ always comes in a certain way.

Also planning to install ball joints at the bases of the fingers rather than the fingers themselves… I think that’s the way NZ was always illustrated.

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CA melting ABS?

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Building the monstrous Neo Zeong, but I have now twice have plastics disintegrating via running CA and some pressure… what’s going on? It seems the ABS plastic just doesn’t react well to CA and they become very weak. That’s really sad! Stuff seem to stablize though after the CA cures.

My scale modeling diary