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	<title>Cody's Coop &#187; Cammy</title>
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	<description>Cody's modeling diary</description>
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		<title>At long last&#8230; Cammy</title>
		<link>http://codyscoop.com/at-long-last-cammy</link>
		<comments>http://codyscoop.com/at-long-last-cammy#comments</comments>
		<pubDate>Sun, 17 Sep 2006 03:26:41 +0000</pubDate>
		<dc:creator>Cody</dc:creator>
				<category><![CDATA[Cammy]]></category>
		<category><![CDATA[Models]]></category>
		<category><![CDATA[WIP]]></category>
		<category><![CDATA[Works]]></category>

		<guid isPermaLink="false">http://codyscoop.com/2006/09/16/models/at-long-last-cammy</guid>
		<description><![CDATA[Done with leggy Cammy-chan This one &#8220;only&#8221; took 5 months to finish]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Dusty Cammy</title>
		<link>http://codyscoop.com/279</link>
		<comments>http://codyscoop.com/279#comments</comments>
		<pubDate>Sun, 03 Sep 2006 06:45:50 +0000</pubDate>
		<dc:creator>Cody</dc:creator>
				<category><![CDATA[Cammy]]></category>
		<category><![CDATA[Models]]></category>
		<category><![CDATA[WIP]]></category>

		<guid isPermaLink="false">http://codyscoop.com/2006/09/02/models/279</guid>
		<description><![CDATA[I picked some stone shards from the neighborhood and sifted through to get the right sized debris for the ground work. I created the dust &#8220;splash&#8221; with celluclay originally, but it has its limitations and the outcome looks like peeled banana skin Then I plastered some Mori2 on top to create more spikes, which works [...]]]></description>
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		<title>Setting the base</title>
		<link>http://codyscoop.com/setting-the-base</link>
		<comments>http://codyscoop.com/setting-the-base#comments</comments>
		<pubDate>Sun, 20 Aug 2006 07:14:18 +0000</pubDate>
		<dc:creator>Cody</dc:creator>
				<category><![CDATA[Cammy]]></category>
		<category><![CDATA[Models]]></category>
		<category><![CDATA[WIP]]></category>

		<guid isPermaLink="false">http://codyscoop.com/2006/08/19/models/setting-the-base</guid>
		<description><![CDATA[Wrapped the I-beams with water putty to get some texture, and smoothed them out. The pillars and beams are kind of set, only a couple more or the base would be too cluttered. The wire mesh around the tilted beam is the support for the splash created by the impact of the beam.]]></description>
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		<item>
		<title>As advertised&#8230;</title>
		<link>http://codyscoop.com/as-advertised</link>
		<comments>http://codyscoop.com/as-advertised#comments</comments>
		<pubDate>Mon, 14 Aug 2006 01:47:22 +0000</pubDate>
		<dc:creator>Cody</dc:creator>
				<category><![CDATA[Cammy]]></category>
		<category><![CDATA[Models]]></category>
		<category><![CDATA[WIP]]></category>

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		<description><![CDATA[&#8230; an update! I&#8217;m working on the flying Cammy-chan. I&#8217;m always bothered by the I-beam she&#8217;s using as support, and I think the only diorama that&#8217;d fit is something like a construction site. So here we go. The idea is to have her jumping over some collapsing structures, and she just avoided the danger of [...]]]></description>
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		<title>Flying Cammy</title>
		<link>http://codyscoop.com/flying-cammy</link>
		<comments>http://codyscoop.com/flying-cammy#comments</comments>
		<pubDate>Sun, 07 May 2006 15:06:30 +0000</pubDate>
		<dc:creator>Cody</dc:creator>
				<category><![CDATA[Cammy]]></category>
		<category><![CDATA[Models]]></category>
		<category><![CDATA[WIP]]></category>

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		<description><![CDATA[I was partially done with the Yukishiro Cammy and was trying to test fit her against her base (yes I should&#8217;ve done it earlier ). Wow! I didn&#8217;t realize she was only hinged to the base via her hand. Now her pose makes more sense to me, and I have some ideas about possible bases [...]]]></description>
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		<slash:comments>7</slash:comments>
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		<title>Cammieeeessssss</title>
		<link>http://codyscoop.com/cammieeeessssss</link>
		<comments>http://codyscoop.com/cammieeeessssss#comments</comments>
		<pubDate>Thu, 30 Mar 2006 10:08:32 +0000</pubDate>
		<dc:creator>Cody</dc:creator>
				<category><![CDATA[Cammy]]></category>
		<category><![CDATA[Models]]></category>
		<category><![CDATA[WIP]]></category>

		<guid isPermaLink="false">http://www.codyscoop.com/2006/03/30/models/cammieeeessssss</guid>
		<description><![CDATA[I don&#8217;t get new kits often these days, but when two cool Cammy&#8217;s arrived I&#8217;m still quite excited This is the masterful Reflect&#8217;s Cammy kit. The packaging is just a bit overdone! Loads of empty checkboxes to be filled in for custom declarations, and the famous &#8220;Do not ship liquids, blood or fluids in this [...]]]></description>
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		<slash:comments>3</slash:comments>
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