Categories: FSSModelsSci Fi / MechaWorks

This rendition of the Bang Doll is the first in Volk’s IMS line that is based on injection molding. The sculpts so far are excellent, and the casting is good. They really tried to make the details as crisp as possible, for example in the Bang the edges are all super sharp and if you aren’t careful you’re going to bend them.

Being the first in line, there were some purported challenges with the fit. While it is true that I had an easier time building the Black Knight which is number 2 in the series, the Bang wasn’t bad, it just require a bit of puttying around some armor pieces. By design Bang Doll is just more hassle that’s all. Like many mortar headds it’s not practical for the skinny arm to hold the shield/veil, so for longevity I got the Bang a base and used acrylic rods to support its body and the veil.

The nicety of inject kit is that the pieces are straight, unlike resin which would bend a bit. Compared with regular injection kits like Bandai’s master grades, the parts are much more divided with many small pieces especially in the arm construction. There are a few challenges with the kit, such as the “hair” pieces dangling from the head; they were managed with brass wires and required some priming and care to get them attached. The armor pieces on the shoulders are attached with weak connections so you have to use care to properly align them. The same goes for the waist armor. The worst fits are in the energy sword’s two halves and the shield, the latter of which I used some epoxy putty to reduce the size of the gap. Between the two halves the gap was there in the original design, but in the kit it was a trough, quite unsightly. Rather strangely, there is a depression for the “doll” insignia as well as a decal for it, but they don’t really fit each other! Had I known I’d just fill the depression. It’s not too horrible of a misfit but it’s a little shocking of a mistake.

This was also an accident-prone build for me, with the waist armor breaking, losing major pieces in the shoulder and arms, spending multiple hours to look for them to no avail, wasting time to solve these missing piece problems… Fortunately the missing pieces were relatively hidden. Actually the build was doomed from the start, with the kit having duplicated C and F runners but missing a E and G runners. Could not proceed. Fortunately Volks was willing to replace it for a fee. The bad part is I have to pay for it because I didn’t buy from an authorized dealer – which I think means volksusa.com. Alas. I think this is the first time I have a runner problem, ever.

That said, I love the Bang. It was amongst the most majestic of all the mortar headd and one of best Nagano’s designs. This IMS kit has one of the best sculpts of it and I highly recommend it as a *relatively* inexpensive way to get yours… relative to resin it’s less than half the price, but definitely more expensive than Bandai kits, or even the more overpriced Wave and Kotobukiya injection models.

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