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Neo Zeong arms II

While moveability of NZ isn’t one of its forte, I was quite taken to its pose in the mechanic file, where it has its arms outstretched. The kit wouldn’t do it as one of the parts was obscuring the movement.

I opted to convert the part to a double ball joint…

And now the arm can almost stretch out completely!

The last details I wanted to do are the weapon containers.

Cod T:
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