Making of Mai Copyright (C) Cody KwokLet’s cut to the chase this time ![]() |
Here’s a list of things I changed, with the picture showing the original version:
(1) For all her glory, the fatal flaw of the sculpt was her face. Using the same approach as the sculptor’s other figures, Mai eyes were relatively square, separated too far, and her nose was a little bump. Combined with the crude front hair piece, the figure looked like a Disney character more than a seductress that Mai is. That “cute” really doesn’t fit with her pose… so I went ahead and gave her a face-lift. (2) Like Blue Mary, the ends of her hair are very blunt, and in many cases multiple hair bundle ends in one flat surface that has no detail at all. They need to stay sharp to avoid an action-figure look, just like you don’t want a blunt Gundam antenna. (3) The clothing on her chest suffers from the same syndrome a lot of other kit has, that they should not be adhering to the body, but are only so because of casting limitations. It makes the kit look less detailed and dynamic. (4)The gigantic waist bundles are also ended flat and detail-less; it reduces the kit to a more action-figure look than a delicate garage kit. The same problem exists for the end of the back hair piece. (5) Finally, a great kit like this should be given the appropriate base, and I was inspired to do a tradition wave-splash-on-the-rock thingy (like those Toei movie openings) Although it’s commonly done for naval ship dioramas, I haven’t seen one done for a larger scale kit, so what I did for Mai was mostly trial and error. |
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On top is the original face. You can kind of see the problem features I described (well kind of… flash just doesn’t work on white resins ![]() Below I planned the new eyeline by drawing it on the kit. They need to be narrower and wider. This version here is too wide actually. I drew a better one later. In addition, her face is too round, mostly contributed by the bloated chin/jaw area. I redeinfed the jaw-line by blackening the areas to be removed. Again a bit too much here, I sanded away less than this amount. Also you can see the craptastic ends of the front hair piece where it’s purple. Well why is it purple in the first place? I soaked the kit in Castrol Super Clean to remove mold release, but the resin around these areas are badly cast and are of low density, so the agent soaks into the resin. It’s not a problem, but you can tell the casting isn’t top-notch. |
I then scrapped off places where I want to extend the eyeline, and fill the necessary area with Mr. dissolved putty. The new nose bridge to replace the original nose “bump” is also built this way. I like to use the dissolved putty here because with a little thinner you can blend the putty on to the kit, whereas with putty like Mori Mori or epoxy some sanding is likely required.
I also removed the clothing on top of her chest to prepare for the next step. |
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To create the floating clothing, I first built the support with thin wires. Otherwise, since the pieces are so thin they’ll break easily, not to mention I have nothing to stack the clay on.
The third pic shows the finished upper body. After a lot of scraping with the back of the knife to sharpen and create finer grooves for the piece, she’s looking a lot more refined. Adding more stray hair strands with pla-plates and she’ll start kicking. |
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The first two pics shows the ends of the waist bundles and hair. As you can see, they’re really flat, and I think it’s really unacceptable.
So I embarked on the journey of I-hate-my-life work of adding the hair ends. I overdid it here with the bananas, and it doesn’t fit with the rest of the pieces; later I lumped more putty on and smoothed out the bananas so that it looks more natural. |
![]() Since I wanted to build a wave splashing base for her, I first need to increase the height of the left piece, because splashing will only occur with a vertical surface. To that end, I sawed the right piece into half and tacked them to the bottom of the left piece. |
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![]() The celluclay took its time to dry Afterwards, a thick layer of self-leveling gel will give the water depth, and some Future on the wave front gets the base done! I pooled some water with more acrylic gel on the rock so that it looks wet alongside the lower edges. |
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Finished! I love this kit and she’s one of the most wonderful dynamic figures. I’ve said this probably a few too many times so I’ll shut up now ![]() |
what materials can i work this figures? i want to learn to do it!!! so much.
Ive seen your site yesterday and since then i’m seein your work and i have to say its an excellent work ;D i dont use resin in my works, my models are made with epoxi, but i never painted a model i made, i give to friends and they do it.. so, if u can tell me something about it like what paints to use and some more brilliant ideas as u havem id appreciate a lot, coz im makin one for my beloved one and id like to do it completely, including the painting part ;D Congratulations for your work ^^
You did an awsome job on this one.
Wow! What pretty cool features you had here. Truly a great job!
Omg just found this kit on ebay, so happy XD She’s a very dynamic girl indeed, I’ll be happy if mine will end up looking 50% as good as yours does =D
😯